Star Citizen MASSIVE FEATURES - Base Building, Homesteads & Crafting

BoredGamer


Summary

Star Citizen's expanded roadmap hints at upcoming updates leading up to events like Citizen Con, The Intergalactic Aerospace Expo, and Alpha 4.0. Base building is a significant new feature, allowing players to construct bases of varying sizes with resource generation, commerce, and customization options. Crafting will enable players to create items using resources found in the universe, including equipment, components, and ships. Alpha 4.0 will introduce improvements like Quasi graser, large animals, radar updates, and an enhanced quantum travel experience. Cloud Imperium is working on server meshing for a dynamic economy and a better multiplayer experience.


Star Citizen Updates Roadmap

Star Citizen has expanded its roadmap slightly, hinting at more updates leading up to Citizen con, The Intergalactic Aerospace Expo, and Alpha 4.0 later in the year. The video discusses upcoming features such as the Hornet Mark 2 variants and 7 to 8 unannounced ships and vehicles.

Base Building Feature

The most significant feature announced is base building, which includes resource generation, commerce, and customization. Players can construct bases of varying sizes, from manual construction to large buildings like the Pioneer, requiring blueprints, materials, and tools.

Crafting Expansion

Crafting in Star Citizen will allow players to create various items using resources found throughout the universe. The addition of fabricators will enable players to build equipment, components, and even ships, providing a wide range of crafting options.

New Features in Alpha 4.0

Alpha 4.0 will introduce features like the Quasi graser, large warm-blooded herd animals, updates to vehicle radar and scanning, weapon misfire, item overheating, and MFD reworks. The quantum travel experience will also be improved with more interactive gameplay.

Server Meshing and Dynamic Economy

Cloud Imperium is working on server meshing to improve server efficiency and allow for a dynamic economy in the Quantum system. This update aims to accommodate a large number of players in the same shard, enhancing the multiplayer experience in Star Citizen.

Squadron 42 Polishing and Game Balance

Squadron 42 polishing has been added to the roadmap, focusing on refining all aspects of gameplay. Additionally, game balance improvements and updates from Squadron 42 will be integrated into the Persistent Universe, enhancing the overall gameplay experience.


FAQ

Q: What upcoming features are discussed in the video?

A: The video discusses features such as Hornet Mark 2 variants, unannounced ships and vehicles, base building with resource generation, commerce, and customization, crafting, fabricators for building equipment, components, and ships, and updates to quantum travel experience.

Q: What is the most significant feature announced regarding base building?

A: The most significant feature announced regarding base building is the ability for players to construct bases of varying sizes, from manual construction to large buildings like the Pioneer, requiring blueprints, materials, and tools.

Q: What will players be able to craft in Star Citizen?

A: Players will be able to craft various items using resources found throughout the universe, including equipment, components, and even ships.

Q: What features will Alpha 4.0 introduce?

A: Alpha 4.0 will introduce features like the Quasi graser, large warm-blooded herd animals, updates to vehicle radar and scanning, weapon misfire, item overheating, MFD reworks, and improvements to quantum travel experience.

Q: What is Cloud Imperium working on to improve server efficiency?

A: Cloud Imperium is working on server meshing to improve server efficiency and allow for a dynamic economy in the Quantum system, aiming to accommodate a large number of players in the same shard and enhance the multiplayer experience.

Q: How will Squadron 42 polishing impact the overall gameplay experience?

A: Squadron 42 polishing will focus on refining all aspects of gameplay, with game balance improvements and updates being integrated into the Persistent Universe, enhancing the overall gameplay experience.

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