How to repeat Mixamo walk/run cycle in Blender

weeliano


Summary

The video explains how to seamlessly integrate a walking character from Mixamo into a scene in Blender. It walks through downloading the character with default settings, importing to Blender, and adjusting its position and size. The tutorial demonstrates setting up continuous walking animation using action strips and animating the Armature to move forward along the Y-axis with keyframes. It also covers refining the motion by adjusting keyframes in the graph editor for smoother movement within Blender.


Introduction to Mixamo

Explanation of how to bring a walking character from Mixamo into a laid out shot in Blender.

Downloading the Character

Guidance on downloading the character with default settings from Mixamo and importing it into Blender.

Repositioning the Character

Adjusting the character's position and size using the move tool and scaling it up in Blender.

Enabling Continuous Walking Animation

Setting up the character to walk continuously by adding action strips and repeating the walk action in Blender.

Animating the Armature

Animating the Armature to move forward along the Y-axis by setting keyframes and adjusting the motion in Blender.

Fine-Tuning Motion and Graph Editing

Refining the motion by setting continuous Y-axis movement and adjusting keyframes in the graph editor in Blender.


FAQ

Q: What is Mixamo?

A: Mixamo is an online platform that provides pre-made character animations for use in various 3D software applications.

Q: How can a walking character from Mixamo be imported into Blender?

A: A walking character from Mixamo can be imported into Blender by downloading the character with default settings from Mixamo and then importing it into Blender.

Q: What tools can be used in Blender to adjust the position and size of the imported character?

A: In Blender, the move tool can be used to adjust the position of the character, and the scale tool can be used to adjust the size of the character.

Q: How can a character be set up to walk continuously in Blender?

A: A character can be set up to walk continuously in Blender by adding action strips and repeating the walk action.

Q: What is Armature in Blender?

A: Armature in Blender refers to the skeletal structure that is used to deform and animate another object. It is commonly used for character rigging and animation.

Q: How can the Armature be animated to move forward along the Y-axis in Blender?

A: The Armature can be animated to move forward along the Y-axis in Blender by setting keyframes at different positions and adjusting the motion accordingly.

Q: What is the purpose of the graph editor in Blender?

A: The graph editor in Blender is used to visually manipulate and adjust keyframes for animation, allowing for precise control over the motion of objects.

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